Wednesday, 19 September 2012

Review: Chicky and the Cats: Dorobou Neko


Chicky and the Cats: Dorobou Neko is a puzzle game in the vein of ChuChu Rocket. The object of the game is to guide Chicky the chick around the game board to pick up packages while avoiding obstacles and dodging angry kittens. Chicky will walk in a single direction until he's incapacitated in some way, so it's up to you to place arrows to guide him around the level's obstacles. You place the arrows in advance, then tap the "Start" button and watch Chicky go. And watch you shall, since he's not exactly a fast walker, and you're probably not going to get the arrows right the first time.

Graphics:
Cartoony and reminiscent of old 16-bit era games. They're not flashy, but I found them well-done and suitable to the game's content. The isometric view when Chicky is walking around is a bit glitchy, but looks really nice.

Sound:
The one song is a bit slow, which made the game seem even slower than it already was. There's no option to turn it off, but I have volume controls, so it's not too bad. Sound effects are limited, but appropriate to the game style.

Gameplay:
You begin in an overhead puzzle view with the tile-based game board in the middle, and your various pieces off to the side. Arrows (and Chicky's airplane which allows him to fly over obstacles) are placed by tapping and dragging them onto the board. The pieces are a bit small for my fat fingers, but I managed okay. After you're happy with your placement, you hit the Start button, and the game switches to an isometric view where you watch Chicky walk around the board. It's head-poundingly slow. If Chicky makes it to the goal with all the packages, you win. If not, you lose and have to start over. Seeing Chicky devoured by a cat just as he's about to make it to the end, and realizing that you'll have to start all over again is heartbreaking.


What I Liked:
-The puzzles are reasonably well-designed, and the difficulty seems to scale relatively well as you progress.

What I Hated
-Tapping Chicky will make him change direction, but this change doesn't persist between run-throughs, meaning you have to redo it every time.
-It's slow. Incredibly slow. Watching Chicky walk around the level without having any input is really, really dull.
-Each time you launch, you're met with an unskippable intro scene.

Final Verdict:
A fine start, but needs a few tweaks to be really good.




Chicky and The Cats: Dorobou Neko is available for free from TriHam on BlackBerry App World.
Reviewed version 0.3.1.

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